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BoB robotics
The Brains on Board robotics library
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An OpenGL-based simulated environment. More...
Classes | |
class | AntAgent |
A simple agent with a position and a panoramic view of the current AntWorld. More... | |
class | Camera |
struct | OpenGLTypeTraits |
struct | OpenGLTypeTraits< GLbyte > |
struct | OpenGLTypeTraits< GLfloat > |
struct | OpenGLTypeTraits< GLuint > |
class | Renderer |
Helper class which combines a world with a rendermesh to allow ant views of world to be rendered to screen. More... | |
class | RenderMesh |
Class for generating geometry on which to render cubemap to screen. More... | |
class | RenderMeshSpherical |
class | RenderTarget |
class | RenderTargetInput |
class | RouteArdin |
Class for reading ant routes exported by Matlab, performing 'straightening'. More... | |
class | RouteContinuous |
Class for reading ant routes exported by Matlab and rendering them in ant world. More... | |
class | SnapshotProcessor |
class | SnapshotProcessorArdin |
class | Surface |
class | Texture |
class | World |
Provides a means for loading a world stored on disk into OpenGL. More... | |
Functions | |
template<class T1 , class T2 > | |
auto | distance (const T1 &v1, const T2 &v2) |
Get the distance between two 2D points. | |
template<class T > | |
units::length::meter_t | distance (const T &v1, units::length::meter_t x2, units::length::meter_t y2) |
Get the distance between two 2D points. | |
An OpenGL-based simulated environment.